Our Process

We help you do better research, create better content for your ads and landing pages, and create better conversions. Our work is powered by established scientific process that helps you get to your objectives faster and easier. We summarize each type of service in 4 steps.

Emotion Audit

Does your brand lack emotional connections? We help you quantify the gap and offer actionable recommendations.

01

Desire Index

Our proprietary Desire Index, which has 15 to 20 survey questions (depending on the context), captures users’ various perceptions and feelings—such as authenticity or trust—toward their experience on the webiste——that research has demonstrated influences users' decisions.

02

Management of the Study

We adjust the Desire Index to your industry and then program it on a survey platform. We then invite at least 50 users from each segment of your target audience to respond to the Desire Index while visiting your site—and a market leader's site when appropriate—compensate them for their time, and debrief them.

03

Data Analysis and Reporting

We will analyze the data with statistics to understand the degree to which users feel emotionally connected to your website, the extent to which your website is trailing behind the market leader, as well as what factors may contribute to the lack of emotional connection

04

Design Recommendations

We apply behavioral science principles to offer you specific recommendations on what the redesigned experience should look like—including texts, images, themes, or user flows—to improve each area of user desire to drive your conversions.

You know how to make a visually appealing experience, but what are you optimizing exactly?

Qualitative Research

How do you find out what your users really need? We uncover users' unmet needs, particularly those unspoken needs that users are not willing or able to articulate.

01

Study Design

We develop an interview guide according to your business needs. Unlike traditional user research, though, our interviews focus on users' motivations and emotions, thus going beyond usability and satisfaction metrics.

02

Management of Study

We recruit six to eight users online from each segment of your target audience or a desired number of users, schedule the interviews with them, moderate each one-on-one interview live, and compensate users for their time. We also record the sessions for replaying. Each interview lasts 20 to 30 minutes.

03

Data Analysis and Reporting

We not only find common themes across users' responses, but we are also able to extract biases, motivations, and emotions that users do not directly mention in the interviews. For each bias, motivation, and emotion, we explain what causes it and how it impacts user decisions.

04

Design Recommendations

We design for each bias, motivation, and emotion (BME). To do so, we rely on published behavioral science research to identify the causes and mechanisms that induce these BMEs, as well as the ways to address them—whether to mitigate or amplify the BMEs using UX design.

Henry Ford once said, “If I had asked people what they wanted, they would have said faster horses.”

Quantitative Research

There are so many unmet users’ needs. How do we prioritize which users’ needs to meet first?

01

Study Design

We create a plan to measure the biases, motivations, or emotions (BME) that your target audience possesses. The objective is to understand to what degree each of the BMEs exists; that information helps us prioritize which BMEs should be addressed with design.

02

Management of Study

We recruit at least 50 users from each segment of your audience, program the study on a survey platform, invite users to participate, compensate them for their time, and debrief them. This study usually lasts 15 minutes.

03

Data Analysis and Reporting

We perform statistical analyses that suits the purpose of the study, such as regression analysis and structural equation modeling. The analysis will reveal to you which BMEs are most prevalent in your audience.

04

Design Recommendations

Because users' decisions are typically governed by more than one bias, motivation, or emotion, we follow our research and recommend each design variation to focus on designing for only one or a combination of all BMEs.

We refrain from making a launch decision based on six users' feedback.

Pilot Test/Experiments

Most A/B tests fail. To minimize risk, we can help select a design variation from many variations that is most likely to win the A/B test by conducting an experiment.

01

Study Design

We design an experiment to select a winner from multiple design versions. We select metrics to measure the biases, motivations, and emotions (BMEs) that the design versions are used to address.

02

Study Management

We program the study on a survey platform, invite at least 50 users from each segment of your audience to view one design version, compensate them for their time, and debrief them.

03

Data Analysis and Reporting

We conduct statistical analysis, such as multivariate analysis, to learn which design version best addresses the BMEs. In addition, the study sheds light on why a version wins.

04

Design Recommendations

The study not only helps determine the winner, but it provides insight on why the winning version is advantageous. The study also helps tweak the designs to better address the BMEs.

Just because a design variation passes a usability test does not mean it will lead to better conversions than the control.

Conversion Rate Optimization

You may blame low conversion rates to a bad design, but you cannot pinpoint what is exactly the reason. We help you understand the why and translate the why into actions by following the best practice informed by science.

01

Audit

We audit your adverting copy and strategies and conduct a conversion audit, as well as an emotion audit, to formulate a plan to improve conversions. We start with a set of hypotheses about user needs and the best ways to fulfill them.

02

Research

We translate research findings into experience design to create multiple design versions. We validate and refine these versions through a range of testing, including usability and pilots.

03

Design

We conduct user research—from usability tests and interviews to surveys—to validate the hypotheses about user needs, as well as their untapped desires. The research also helps inform how to design for unmet needs and desires.

04

A/B Tests

We design and help launch A/B tests, monitor their progress, and analyze the results. We advise on additional tweaks needed before a full launch.

You may work hard to fix or launch a product feature, but the low conversion rate may have little to do with the very product feature. The unmet user needs may or may not be best addressed with the very product feature. It takes a scientific process to uncover the cause behind it.